GOLEM - RISING RIVALS
Today's Card of the day is Golem from Rising Rivals. This card is fighting type and has 110HP. The first attack is Rage, which requires 1 fighting, and 2 colourless energies. Does 20 damage plus 10 more damage for each damage counted on Golem E4. This means for example if Golem has 3 damage counters on it (10HP each counter), this attack does 20HP + 30HP = 50HP damage total. Not bad for a simple attack. The last attack is Double-edge, if most of you have played the game, you know this comes with recoil damage. Attach 1 fighting, and 3 colourless energies to use this attack, once done, it reads; Golem does 60 damage to itself. Like I said about the recoil damage in-game, it also applies on cards. This attack deals 100HP damage, and 60HP damage to Golem. It is 2x weak against grass (rock type, but there are no rock energies, so it's fighting), 2x resistant to electricity, and requieres 4 colourless energies to retreat.
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